My technical researches and projects

My past and ongoing researches on the intersection of AI, Neuroscience and Robotics, aiming to create solutions that can make a meaningful impact in society.

Traffic signal research overview collage
2024- Ongoing Academic research Multiple National Awards

Mean-Field Game Theory for Adaptive Predictive Traffic Signal Control . A Hybrid AI-Mathematical Framework for Equilibrium-Based Optimisation at Urban Intersections

The average commuter loses over a week every year sitting in traffic. This research models junction flow through Mean-Field Game Theory and Reinforcement Learning to reduce waiting times using existing sensors.

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Neurocognitive AI versus human-generated content research collage
June 2024 - August 2025 Published Academic Research Multiple National Awards

Neurocognitive Impacts of AI-Generated versus Human-Generated Content: An Experimental Study of Cognitive Load and Critical Thinking

An experimental comparative study at the intersection of behavioural neuroscience and AI, investigating how AI-generated content influences cognitive load, creativity, and engagement across 40+ GDPR-consented participants.

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Swarm Inc. robotics prototype and simulation collage
Summer accelerator Youngest team Swarm robotics Software and Hardware

Swarm Inc.

Two robot nerds, one big idea: make small robots think together. In this Patch Demo Day pitch, we show how we went from simulations to a DIY robot swarm in just seven weeks.

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Ireland's Wind of Change book cover and renewable energy collage
2024 Published Book

Ireland's Wind of Change

Ireland's growth as a major technology hub has created an important challenge. Data centres support cloud computing, digital services, and artificial intelligence, but they also consume large amounts of electricity. At the same time, Ireland must expand renewable energy, reduce emissions, and meet its European climate commitments.

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SEEK AI mobile application screens for student AI literacy
Mobile App AI literacy EU AI Act 2024 UNESCO AI

S.E.E.K AI

Students are using AI every day, but most are never taught how these tools work, what risks they carry, or when to question them. SEEK AI simplifies the EU AI Act 2024 and UNESCO AI Guidelines into an interactive AI literacy platform for high school students, helping them explore bias, privacy, safety, and responsible AI use through practical tools and bite-sized lessons.

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Pocket Doc mobile health-awareness app and image-classification workflow
Mobile App Machine Learning Healthtech App International Award Winner

Pocket Doc.

Pocket Doc is an AI-powered mobile app that uses image classification to screen for possible signs of nutritional deficiencies. Built using images from NHS and other validated sources, it was designed as an early health-awareness tool, not a replacement for medical diagnosis. The app received Judge's Favourite in the mobile category at Coolest Projects Global 2024, which welcomed 7,197 participants and 4,678 projects from 43 countries.

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LEARN English app screens and MIT App Inventor Hackathon recognition
2020 First App Offline Learning STEM for Good

LEARN

LEARN was the first app I ever built, at the age of 10, during the 2020 lockdown. It helped children learn English at home without needing internet access, at a time when many students were struggling to attend online classes. More than a technical project, LEARN became my first real step into STEM for good—showing me that even a 10-year-old could build something that helped others. I never looked back after this, and it still holds a special place in my heart.

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